◆ Production 3D · Hyper3D Rodin v2.5

POUR-OVER photo → hero 3D

One flat e-commerce packshot becomes a production-grade 3D model — real PBR materials, HD textures, scalable from a background prop to a 2M-triangle hero asset. The mesh is the deliverable: a store-page 360, an AR try-before-you-buy, a game asset. Built on Livepeer's rodin-i3d cap.

model
Hyper3D Rodin v2.5
cap
rodin-i3d
input
1 product photo
output
PBR mesh · HD textures
other tools
gpt-image · bg-remove
The mesh is the deliverable, not a preview. Fast 3D caps (tripo, triposplat) are great for quick previews and splat renderers. Rodin v2.5 is the tier you reach for when the model ships — it produces real PBR materials + HD textures and scales from 50K to 2M triangles, from set-dressing to a hero asset seen up close. One photo in; a rotatable, production-ready model out.

The input — a clean product packshot

A single hero photo of a matte-black ceramic pour-over dripper (generated here with gpt-image; in production, your real product shot — isolate it with bg-remove if the background is busy). Rodin v2.5 also accepts up to 5 reference angles for a sharper result.

Matte-black ceramic pour-over coffee dripper, studio packshot
INPUT · product packshot (gpt-image)

The 3D model — rotatable, PBR, HD

The production mesh from rodin-i3d — drag to orbit. PBR materials + HD textures baked in, ready to drop into a store page, an AR viewer, or a game engine.

OUTPUT · rodin-i3d mesh (.glb) · drag to rotate

Quality tiers — backgrounds → hero

~50K tris
Background / set-dressing, LOD-far. Cheapest, fastest.
~100–500K tris
Game-ready / interactive — the everyday hero tier.
up to 2M tris
Close-up hero asset, full HD textures + PBR.

How it was made — the recipe

01 · CLEAN
bg-remove (if needed)
Isolate the subject so Rodin sees a clean product — the single biggest quality lever for image→3D. Skip if the packshot is already on a clean backdrop.
02 · BUILD 3D
rodin-i3d · action='generate'
create_media(action:"generate", source_url:<image>, model_override:"rodin-i3d") with material + triangle intent in the prompt. (3D output → action='generate'; up to 5 refs via the image_urls array, handled server-side.)
03 · REVEAL
seedance-i2v turntable
Orbit the mesh's render into a short cinematic turntable clip — the shoppable hero motion for a store page or ad.
04 · FINISH
ffmpeg-export · overlay · music
Export to aspect, overlay a brand mark, add a music bed. Text→3D? Swap step 2 for rodin-t3d with a description and no image.

Verdict: ships. One product photo → a rotatable, production-grade 3D model with real materials, in a single call. The 3D you can actually put on a store page or in a game — not a soupy preview mesh.

Pair it with the product-to-hero-3d playbook and the rodin-3d skill for the full recipe.